Welcome to my Blog. In this blog you will find images of my art work as a 3D-Modeler. Please critique my work, all your comments are welcome. Thanks for stopping by.
-Mando
Here are some images of the basement level. I have added a few accessories along with changing the lighting. I still have to texture some more items and perhaps add a few more accessories. I am trying to keep the scene as low-poly as possible. It's coming along.
Here are some images of the Staircase scene I had been working on. Along with the initial view of the staircase from the picture I also modeled what the lower level and upper level could look like. Here are the totals for the work completed:
Mesh file size: 1.28 mb
All textures size: 4.40 mb (5 mb limit, low-res-2048 X 2048)
Polygon count: 17,268 (30,000 limit)
Time of completion: 2 Weeks
Since I put a good amount of time into this scene I would like to add more items to it. I will do so over the next few weeks. Like any other scenes or items that I have worked on it seems like I could keep adding things onto it and still never be finished.
Over the past two weeks (from January 26 through February 9) I have been working on an environment scene that was supposed to be based on this picture. I was only supposed to create the environment and not the people in the picture.
The scene is now complete and I will post pictures soon.
Chicago Metropolitan Area, Illinois, United States
Hi I am 3D Artist, my specialties include modeling 3D-Environments and the objects therein and I am also getting back into character modeling. I predominantly use and prefer Maya but I am familiar with 3D Studio Max as well. I have also extensively used the UnReal engine for developing games and I am very familiar with modules it contains such as Matinee, Cascade, etc. Regarding other software I am also excellent in Photoshop and Mudbox. And good in Motion Builder, and After Effects.